#include <ui.hh>
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virtual void | addItem (const char *str, bool enabled, bool selected)=0 |
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virtual void | setItem (int index, bool selected)=0 |
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virtual void | pushGroup (const char *name, bool enabled)=0 |
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virtual void | popGroup ()=0 |
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virtual int | getNumberOfItems ()=0 |
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virtual bool | isSelected (int index)=0 |
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| Resource () |
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virtual | ~Resource () |
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virtual void | sizeRequest (Requisition *requisition)=0 |
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virtual void | getExtremes (Extremes *extremes) |
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virtual void | sizeAllocate (Allocation *allocation) |
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virtual int | getAvailWidthOfChild (Widget *child, bool forceValue) |
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virtual int | getAvailHeightOfChild (Widget *child, bool forceValue) |
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virtual void | correctRequisitionOfChild (Widget *child, Requisition *requisition, void(*splitHeightFun)(int, int *, int *), bool allowDecreaseWidth, bool allowDecreaseHeight) |
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virtual void | correctExtremesOfChild (Widget *child, Extremes *extremes, bool useAdjustmentWidth) |
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virtual void | containerSizeChangedForChildren () |
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virtual void | setDisplayed (bool displayed) |
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virtual void | draw (View *view, Rectangle *area, DrawingContext *context) |
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virtual Iterator * | iterator (Content::Type mask, bool atEnd)=0 |
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virtual void | setStyle (style::Style *style) |
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virtual bool | isEnabled ()=0 |
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virtual void | setEnabled (bool enabled)=0 |
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void | connectActivate (ActivateReceiver *receiver) |
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void | connectClicked (ClickedReceiver *receiver) |
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void | queueResize (bool extremesChanged) |
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virtual Embed * | getEmbed () |
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virtual void | setEmbed (Embed *embed) |
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void | emitActivate () |
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void | emitClicked (EventButton *event) |
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Enumerator |
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SELECTION_EXACTLY_ONE |
Exactly one item is selected.
If no item is selected initially, the first one is selected.
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SELECTION_EXACTLY_ONE_BY_USER |
Exactly one item is selected, except possibly at the beginning.
If no item is selected initially, no one is selected automatically. The user may not unselect the only selected item.
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SELECTION_AT_MOST_ONE |
At most one item is selected.
If no item is selected initially, no one is selected automatically. The user may unselect the only selected item.
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SELECTION_MULTIPLE |
An arbitrary number of items may be selected.
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The documentation for this class was generated from the following file: