Dillo
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An object::Object wrapper for constant strings (char*). More...
#include <object.hh>
Public Member Functions | |
ConstString (const char *str) | |
bool | equals (Object *other) |
Returns, whether two objects are equal. More... | |
int | hashValue () |
Return a hash value for the object. More... | |
int | compareTo (Comparable *other) |
Compare two objects, this and other. More... | |
void | intoStringBuffer (misc::StringBuffer *sb) |
Store a textual representation of the object in a misc::StringBuffer. More... | |
const char * | chars () |
Public Member Functions inherited from lout::object::Object | |
virtual | ~Object () |
The destructor is defined as virtual (but not abstract), so that destruction of Object's works properly. More... | |
virtual Object * | clone () |
Return an exact copy of the object. More... | |
const char * | toString () |
Use object::Object::intoStringBuffer to return a textual representation of the object. More... | |
virtual size_t | sizeOf () |
Return the number of bytes, this object totally uses. More... | |
Static Public Member Functions | |
static int | hashValue (const char *str) |
Protected Attributes | |
const char * | str |
An object::Object wrapper for constant strings (char*).
As opposed to object::String, the char array is not copied.
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inline |
References str.
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inline |
References str.
Referenced by testVector2().
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virtual |
Compare two objects, this and other.
Return a value < 0, when this is less than other, a value > 0, when this is greater than other, or 0, when this and other are equal.
If c1.equals(c2) (as defined in Object), c1.compareTo(c2) must be 0, but, unlike you may expect, the reversed is not necessarily true. This method returns 0, if, according to the rules for sorting, there is no difference, but there may still be differences (not relevant for sorting), which "equals" will care about.
Implements lout::object::Comparable.
References str.
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virtual |
Returns, whether two objects are equal.
The caller should ensure, that this and the object have the same class; this makes casting of "other" safe. Typically, an implementation should check this == other first, the caller can assume a fast implementation.
Reimplemented from lout::object::Object.
References str.
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virtual |
Return a hash value for the object.
Reimplemented from lout::object::Object.
References str.
Referenced by dw::core::style::FontAttrs::hashValue().
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static |
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virtual |
Store a textual representation of the object in a misc::StringBuffer.
This is used by object::Object::toString.
Reimplemented from lout::object::Object.
References lout::misc::StringBuffer::append(), and str.
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protected |
Referenced by chars(), compareTo(), ConstString(), equals(), hashValue(), intoStringBuffer(), dw::fltk::FltkTooltip::onEnter(), and lout::object::String::~String().