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Public Member Functions | Protected Attributes | List of all members
lout::object::PairBase Class Reference

#include <object.hh>

Public Member Functions

 PairBase (Object *first, Object *second)
 
 ~PairBase ()
 
bool equals (Object *other)
 Returns, whether two objects are equal. More...
 
int hashValue ()
 Return a hash value for the object. More...
 
void intoStringBuffer (misc::StringBuffer *sb)
 Store a textual representation of the object in a misc::StringBuffer. More...
 
size_t sizeOf ()
 Return the number of bytes, this object totally uses. More...
 
- Public Member Functions inherited from lout::object::Object
virtual ~Object ()
 The destructor is defined as virtual (but not abstract), so that destruction of Object's works properly. More...
 
virtual Objectclone ()
 Return an exact copy of the object. More...
 
const char * toString ()
 Use object::Object::intoStringBuffer to return a textual representation of the object. More...
 

Protected Attributes

Objectfirst
 
Objectsecond
 

Detailed Description

Todo:
Comment

Constructor & Destructor Documentation

lout::object::PairBase::PairBase ( Object first,
Object second 
)

References first, and second.

lout::object::PairBase::~PairBase ( )

References first, and second.

Member Function Documentation

bool lout::object::PairBase::equals ( Object other)
virtual

Returns, whether two objects are equal.

The caller should ensure, that this and the object have the same class; this makes casting of "other" safe. Typically, an implementation should check this == other first, the caller can assume a fast implementation.

Reimplemented from lout::object::Object.

References lout::object::Object::equals(), first, and second.

int lout::object::PairBase::hashValue ( )
virtual

Return a hash value for the object.

Reimplemented from lout::object::Object.

References first, lout::object::Object::hashValue(), and second.

void lout::object::PairBase::intoStringBuffer ( misc::StringBuffer sb)
virtual

Store a textual representation of the object in a misc::StringBuffer.

This is used by object::Object::toString.

Reimplemented from lout::object::Object.

References lout::misc::StringBuffer::append(), first, lout::object::Object::intoStringBuffer(), and second.

size_t lout::object::PairBase::sizeOf ( )
virtual

Return the number of bytes, this object totally uses.

Reimplemented from lout::object::Object.

References first, second, and lout::object::Object::sizeOf().

Member Data Documentation

Object* lout::object::PairBase::first
protected
Object * lout::object::PairBase::second
protected

The documentation for this class was generated from the following files: